The definition of a game engine is software, designed for the creation and development of video games.
A game engine is made up of components, the biggest and most important being:
> Physics Engine. The physics engine is lines of code that gives the game its physics, following the laws of physics, or a warped sense of physics, if the game is designed to go against usual laws of physics.
> Rendering Engine. When the engine compiles all the data and generates the 2D/3D world
- Battlefield 3 - Frostbite is a game engine developed by EA Digital Illusions CE, the creators of the Battlefield series.
DICE used the first generation of the engine for their in-house games Battlefield: Bad Company, Battlefield 1943, and Battlefield: Bad Company 2.
The engine was updated to Frostbite 2 for its Battlefield 3 game.
- Euro Truck Simulator 2 - Prism3D engine is exclusively used by a Czech game developer company, SCS software.
The engine is used to create driving simulators, such as Euro Truck Sim 2, Bus Simulator and American Truck Simulator.
- Grand Theft Auto V - RAGE | R*
- Forza 4 - ForzaTech | MICROSOFT
- Battlefield Bad Company 2 - FrostBite 1.5 | DICE
- Cities Skyline - Unity | Colossal Order
- Driver: San Francisco - Reflections | Ubisoft
- Mafia II - Illiusion | 2K GAMES
- The Getaway - Kinetica | Team SOHO
- Insurgency - Source | Insurgency Team
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