Monday, 15 September 2014

Gaming Journal - Grand Theft Auto V

Gaming Journal


Here you can view the games I have been playing recently, and what I believe to be the best, and worst features of these games. Full reviews of these games will also be available on this blog.


Grand Theft Auto V


Grand Theft Auto is an open world, action/adventure game, developed by Rockstar North.

GTA V is the first full entry to the franchise since Grand Theft Auto IV in 2008, and the wait was definitely worth it.

GTA V was in production for a little over four years, and Rockstar used that time well, with the final product having not just one main playable character, but three. This is the first time Rockstar has attempted this, and it worked very well within the storyline.

The story follows the three protagonists in a series of increasingly daring heists whilst under pressure from a government agency. Each of the three characters has a different "special" skill, and players can switch between players inside, and outside of missions, depending of which skill is most suited.

The graphics of Grand Theft Auto are some of the best I've seen so far on the XBOX console, with PC platform just around the corner, boasting to have improved graphics and surroundings. The best thing about Grand Theft Auto is the stunning graphics of the world, and any object inside, whether it be pedestrians, buildings or vehicles.


[A view of the city at dusk, taken using the in-game camera feature.]

The only thing I don't like about GTA V is the hand-to-hand combat. It seems like all the player is able to do is punch, kick and stomp. When engaging in a fist fight, characters will throw a couple of punches, along with the odd kick. When there is a body on the floor, the only thing you can do is stomp on the bodies back.

The hand-to-hand combat would be massively improved if a button combination did a special move, like tackling the NCP/Player to the ground, before punching them in the face or stomach, or maybe have the chance to tackle when chasing from behind, rather than just kicking the legs of the runner.

There are lots of things Rockstar could play around with to make the hand-to-hand combat more interesting and different to previous games.


A full review will be available on this blog in the coming weeks.

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